Smart Macro doesn't appear to work

Started by RJMiller, September 27, 2006, 01:21:49 PM

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RJMiller

Not running iWitness.  The transceived codes are A, B, C.  The monitored house code is C.

By the way... same macro WITHOUT any conditions works properly... even from a security item... for instance the following macro works quite well

Is there any way to remove a plugin?  That would be a test without OnAlert.  Course OnAlert runs the store's security system.

  RJ

Tuicemen

RJMiller: There is a post I think it is in the AHP general section (from the old forum) about removing plugins I can't remember if a easy way was mentioned ??? ::) ;)
In the mean time here's something to try:

[li]Create a  Phantom (dummy) module say m1
[/li]
[li]Create a macro which turns "ON" M1 have your sensor trigger it
[/li]
[li]edit your problem macros to have the M1 "ON" trigger
[/li]
[/list]

I noticed one of my more complexted macros set to run this way and it runs with out any problems as long as the batteries are good in the sensor! ::)
I've just converted it to use a security sensor without the use of a Phantom module so will see if I start to have the same problems. ::) ;)
If I start to have problems I'll add the Phantom trigger back!
;) :D
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Tuicemen

#17
Update:
WOW that didn't take long!
Scenario:
Started having problems right away!  >:( ::) ???So I reverted back to the Phantom module as the trigger!
But still had problems  but only with certain conditions  ::) so I removed them and tried to and others some it wouldn't alow. ::) so I tried to re add the ones I'd deleted NO GO ::) ??? Then I noticed run from Pc was checked. So I set it to store in interface and re added the conditions saved to the interface and every thing works. So far! ::) ;) :D
Findings:
Certain Macros Must be run from the interface!
In order to do this with Security modules you "MUST"  use Phantom modules! ;) :D
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RJMiller

Can you send an image of one of your phantom modules?  Not sure I understand what you are talking about.  Thanks.

  RJ

Tuicemen

#19
The way to create a phantom module [/b] 
This is the way I do it:


[li]Create a room called Phantom or dummy modules
[/li]
[li]In this room create  Phantom modules. It's best if they are appliance modules as you don't want a all lights on triggering them
[/li]
[li]Give them addresses [/li]
[li]You can name they what ever you like but remember
you don't actualy have these modules they do nothing except act as triggers
[/li]

[/list]

I have a room of these for which I can turn on/off my important flags it also alows me to see the status of my flags quickly, there are some others!
Also see my post Using Phantom/dummy/ghost/virtual modules  (Read 1229 times)
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